Gameplay, Systems, Tools

I work on gameplay systems, tools, and engine-facing game tech, mostly in C++ and Unreal Engine.

  • C++
  • Unreal Engine
  • Gameplay systems
  • Tools
  • Networking

At a glance

Primary role Game Programmer
Recent work Dtail Spaces, Ember Sword, Radiance
Preferred work Gameplay systems, tools, technical prototypes

Work

Recent Projects

Experience

CV

Education

Education

Skills

Tech

Earlier work

Past Projects

Contact

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